So…yeah… Whoever has been in the gaming community for at least a year might have at least heard of the latest rpg “phenomenon” called Undertale, but just in case you didn’t, let me make a short summary.
(note: I’ll try to keep this SPOILER-LESS for those that still have to play the game or will get curious after this post)
Undertale is a rpg “conceptual” game that attempts to break the boundaries set by the idea of how a 2bit turn based role-playing game is supposed to be (both story and gameplay). Through a gender-neutral main character, the game allows the player to “form” their story as they go: you can kill all the monsters in your way like in a classical rpg, you can befriend the monsters, you can experiment with who lives and who dies to see the outcome it has on the world, you can attempt to do everything the world has to offer you, but you have to learn to live with the consequences of your choices.
Overall, even if short, Undertale manages to be a more than a decent choice-based game, where little actions like getting more candies than you’re supposed to or stomping on even the smallest minion will make you feel like a scumbag (Congrats if you are able to relate and let’s share a hug of solidarity!). Ok, with that out of the way, if you heard of Undertale from before you might also know of its… Continue reading →